He asserts that games are “generally tested extensively throughout development.” The problem comes down to the scale of different configurations that developers need to test, as well as variables they can’t account for.Īs a thought experiment, let’s say a developer pinned down 100 different PC configurations to test, varying the CPU, GPU, RAM, and hard drive between them. That’s the answer, I’m sure, that most people assume is the explanation.īut the issue, according to Whitten, is not a lack of testing itself. ![]() ![]() Marc Whitten, senior vice president and general manager of Unity Create, says that “the sheer diversity and variability of PC configurations that games will be played on … can definitely expose unexpected issues.” Whitten also points to “different operating systems and new driver updates, heat and latency, and user customization” as factors that can play into the problem. How a viral bodycam game tricked the internet into thinking it was real footage With exclusive PC partnerships, everyone losesĬonsoles still have one big advantage, and it’s hurting PC gaming
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